Exception handling is a mechanism to handle run-time errors
in .NET that would otherwise cause your software to terminate prematurely.
Programmers may define and throw an exception in the case of
unexpected events. Below are some important points about the exception and
exception handling mechanisms in C# and .Net
·
All exceptions in .Net are objects. The
System.Exception class is the base class for all exceptions in .Net. Any method
can raise or throw an exception in the case of some unexpected event during its
execution using the throw keyword in C#. the throws exception can be caught or
dealt within the calling method using the try…catch block.
·
The code that may throw an exception which we
want to handle is put in the try block. This is called attempt to catch and
exception. The code to handle the thrown exception is placed in the catch block
just after the try lock. This is called catching the exception. We can define
which particular class of exception we want to deal with this catch block by
mentioning the name of exception after the catch keyword.
·
Multiple catch blocks can be defined for a single
try block where each catch block will catch a particular class of exception.
·
The code that must always be executed after the
try or try…catch block is placed in finally block, placed just after the try or
try…catch blocks. This code is guaranteed to always be executed whether the
exception occurs or not.
·
Since exceptions are present in .Net as classes
and objects, they follow the inheritance hierarchy. This means that if you
write a catch block to handle a base class exception, it will automatically handle
all of its sub-class’s exceptions. Attempting to catch any of the sub-class’s
exceptions explicitly after the parent class exception will cause a compile
time error.
·
The finally block is optional. Exception
handling requires a combination of either :-
o Try…Catch.
o Try…Catch…Finally.
o Try…Finally.
(if not catching the exception.)
·
If you do not catch an exception, the runtime
environment (Common Language Runtime or CLR) will catch it on your behalf,
causing your program to terminate.
Will post more…….Enjoy!
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